Greg Little's Classroom
Director of Studies
I help students who want to learn Computer Science. This can be broadly broken down into two parts. First, the is the part of Computer Science that deals with the theoretical questions like computability and complexity, and this can be thought of as a branch of mathematics. On the other hand, many students want to build computer programs that actually solve real-world problems, and this is a branch of engineering. Many students find their motivation more on one aspect than the other, but in practice it’s a good idea to study both aspects in parallel, at least to begin with.
My background is mainly in game programming, although I’ve drifted towards computational theory. My PhD title was “Programming with Humans’’, which I completed in 2011. Since then I’ve worked at Upwork as a researcher and also worked on a number of side projects which are mainly viewable on my Github page.
BS (2005) Computer Science, Arizona State University
PhD (2011) Computer Science, Massachusetts Institute of Technology